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Modeling and Look Dev

Examples of my modeling and surfacing capabilities. All the geometry was modeled in Maya, and textures were created in Substance 3D Painter.

M4A1 group shot. Still life composition.  Four assault rifles, four cases and an ammo box

M4A1 group shot. Still life composition. Four assault rifles, four cases and an ammo box

Some examples of the M4 carbine variance

Some examples of the M4 carbine variance

M4A1 Carbine. Fully automatic, belt-fed with bipod.

M4A1 Carbine. Fully automatic, belt-fed with bipod.

M4A1 with M203 Grenade Launcher

M4A1 with M203 Grenade Launcher

M4A1 with M203 Grenade Launcher. Side view

M4A1 with M203 Grenade Launcher. Side view

M4A1 with M203 Grenade Launcher with Ammo

M4A1 with M203 Grenade Launcher with Ammo

It's an Arnold Toon Shader version. Four assault rifles, four cases, and an ammo box

It's an Arnold Toon Shader version. Four assault rifles, four cases, and an ammo box

Two assault rifles in a cases

Two assault rifles in a cases