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Painting the Russian Probe in Substance Painter

I modelled this geometry last year in Maya. But I've only just started to use substance painter. So I thought I'd bring this geometry into substance painter and see what it can do? I was blown away by how fast I was able to text you this object. I love this workflow and I can't see ever going back to the old way of texturing

Soviet Venera Program  3D model

Soviet Venera Program 3D model

The back ground needs work

The back ground needs work

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

Getting close to finishing the job

Getting close to finishing the job

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

Looking better but needs some work

Looking better but needs some work

A close up of the soil drill

A close up of the soil drill

A close up of the soil drill

A close up of the soil drill

Antenna and microphone

Antenna and microphone

A close up of the soil drill

A close up of the soil drill

A close up of the soil drill

A close up of the soil drill

Microphone

Microphone

Starting to move the geo into Substance Painter in small batches

Starting to move the geo into Substance Painter in small batches

Really enjoying the texturing prosses

Really enjoying the texturing prosses

work in progress

work in progress

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line

The same model but rendered with the Arnold Toon shader and edge contour filter applied for the black line